Sony SmartEyeglass

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Sony SmartEyeglass
Sony's smart glasses use holographic technology that makes them lightweight with a sporty design. With the transparent lenses, visual information is sent from the imaging unit to the microdisplay. The hologram then changes into an augmented reality. The power is supplied through a separate module that is connected to the glasses by a cable.
Parameters and Specifications:
Weight:
Glasses: 77g
Controller: 45g
Dimensions:
Width of glasses: 180mm
Controller: 54 x 21 x 60mm
Cable length: 63cm
Display:
Monochrome
8 shades of green colour
Resolution 419 x 138 pixels
Viewing angle: 20°
Camera:
Photo: 3Mpx
Video: QVGA resolution (240 x 320 pixels), no sound
Sound:
Loudspeaker in the controller
Connectivity:
Bluetooth 3.0
NFC
Wi-Fi b/g
MicroUSB connector
Sensors:
Accelerometer
Gyroscope
Electronic compass
Light sensor
Microphone
Battery life:
Max. 150min
Compatibility:
Mobile phones running Android 4.4 or higher
| Code: | CES9a003g |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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